Prior to the COVID pandemic, technology integration in my high school math classroom was mainly used in two ways: discovery-based activities and homework assignments. Finding applicable resources for ...
Higher education institutions and K-12 schools alike are continuously looking for effective and affordable ways to support classroom teaching. Unsurprisingly, tech innovators are rising to the ...
Canva for Education gets an AI overhaul, with new tools, security features, and thousands of resources for teachers and students. Credit: Canva Canva is releasing a new classroom-focused suite of AI ...
Samsung has introduced a wave of new education updates at ISTELive 2026. From AI to classroom tech, there's plenty for ...
The question should not be whether students are using technology. The question should be whether it is helping them make ...
The integration of technology in education has revolutionized the way students learn and teachers instruct. Educational technology tools and apps have become indispensable in modern classrooms, ...
Gamification is one of the biggest in education trends right now in education. According to ISTE, “Gamification is about transforming the classroom environment and regular activities into a game” ...
It’s been a year since ChatGPT —an AI-powered tool that can seemingly answer any prompt—burst onto the K-12 scene, and teachers are slowly embracing the tool and others like it. One-third of K-12 ...
AI company Merlyn Mind has launched an education-specific tool designed for the classroom and built around a large language model created using vetted educational resources, as opposed to AI tools ...
Walk into any school and you will find teachers using classroom technology in very different ways. One teacher builds interactive lessons with embedded videos and real-time polls. Down the hall, ...
Google has introduced a new way to grab the attention of students who are avid podcast listeners. Now available in Google Classroom, teachers can use a new Gemini-powered tool that generates ...
The challenge of finding an activity that works for both a rowdy classroom of thirty students and a quiet team-building ...