Update 16th February, 2016: Vulkan 1.0 has been released. You can download a beta driver for both AMD and NVIDIA drivers right now, and try it out on The Talos ...
AMD’s Mantle 1.0 is indeed dead, but like a Jedi, it looks to have risen in the form of the Kronos Group’s new open standard, cross-platform Vulkan API (but without Obi Wan’s weird blue glow). As I ...
On its development website Nvidia has posted a new Beta driver, this one in particular adds Vulkan API support. The one PC game that supports the Vulkan API is Doom, should you be interested ythen you ...
Heads up my gaming amigos, the Khronos Group has announced version 1.0 of its cross-platform Vulkan graphics API, opening up new possibilities for game developers. Not only is Vulkan supported across ...
The Vulkan 1.3 specification was released today, incorporating and mandating proven, developer-requested extensions to make that functionality consistently available across all supported platforms.
A new era of PC gaming kicked off on Tuesday as the next-generation of open graphics technology arrived with a bang—including graphics drivers and a game you can play today. This morning, the Khronos ...
It's been some 18 months since Khronos announced the next-generation of OpenGL, and the final version of the spec, Vulkan, is finally ready for deployment. As of today, everything related to Vulkan -- ...
After missing its planned release date last year, the Khronos Group has released version 1.0 of the Vulkan API specification, the next-generation version of OpenGL. Initially based on AMD’s ...
OpenGL's successor graphic API "VulkanAbout Khronos Group "Vulkan 1.0"Formally formulated. As a low level API, benchmark tests have been performed on Vulkan, which is expected because DirectX 12 or ...
The Khronos Group has released new open source tools that allows the Vulkan API, a 3D graphics API, to work on iOS and macOS, a move that can make it easier for developers to port games to Apple's ...