This tool will try to fix incorrect GUID values in prefabs and scenes. Aditionally it will also try to match shader names in materials and assign the correct shaders to those. I made this tool to make ...
An object can be set to be breakable by another objects velocity, or by click. (the script can be easily modified so that the trigger click event could be replaced with any event your game requires) ...
Some results have been hidden because they may be inaccessible to you
Show inaccessible results