This repository contains the source code used for the experiments presented in the paper "Faster Learned Sparse Retrieval with Block-Max Pruning" by Antonio Mallia, Torsten Suel and Nicola Tonellotto, ...
Tic-Tac-Toe AI using Minimax & Alpha-Beta Pruning An unbeatable Tic-Tac-Toe AI built using Python and Pygame. The AI uses the Minimax algorithm with Alpha-Beta pruning to evaluate game states and ...
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