A simple object pooling package for Unity. A singleton manager that efficiently spawns and reuses GameObjects using Unity’s built-in ObjectPool system. Includes a sample scene demonstrating ...
FidelityFX Super Resolution 3 (FSR3) Upscaler is an advanced image upscaling and temporal reconstruction technique developed by AMD and released as open source through the GPUOpen initiative. It ...
Even though I have AI write my Unity code, there is a lot of rework. I can't use the generated code as-is, and I end up having to fix it by hand. The root cause of this problem was packing too much ...