Introduction: Human error is one of the leading causes of medical error. It is estimated that human error leads to between 250,000 and 440,000 deaths each year ...
This project features an efficient dither tarnsparency shader which uses a world-space Bayer dither matrix to cull object pixels to 'fake' a transparency-like effect without the need to implement ...
This project contains a dissolve shader graph based on the one created by Brackeys, with the additional feature of being able to modify the dissolve y-coordinate in world-space. The accompanying ...
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