Simply put, asynchronous processing is a mechanism that allows other processes to continue running while waiting for a specific task to complete. Unity executes the necessary processes within a single ...
When you want to create time-delayed processing in Unity, you often use coroutines. Normal functions execute from top to bottom all at once. Coroutines are created by setting the return type to ...
The "Unity Support" plugin adds specific functionality for the Unity game engine to ReSharper and Rider. Rider is JetBrains' cross platform .NET IDE, based on ReSharper and the IntelliJ Platform. It ...
Ubuntu 24.04.x LTS (Noble Numbat) - runs on all of CSIL workstations, and all MPCS workstations. - exception: workstations in SRYE 3024 and SRYE 4024 run Windows only since Fall 2025. Please read ...
This GStreamer-based plugin enables Unity to communicate with a Reachy 2 through WebRTC channels. It can receive stereo video streams with audio, as well as data. Currently, only the Windows platform ...