“It shouldn’t be understated how badly broken the social ecosystem is in gaming.” ...
Implementing smoothed particle hydrodynamics (SPH) in C# using this tutorial. Currently supports 1000 particles at 30 fps realtime on an Intel I7-12700 CPU using spatial partitioning. See also the ...
SkyboxPlus - Basic skybox extensions SIGExam - Correction of a Shader Exam ShaderProject - A container for all sorts of handy shaders Shaders - A collection of shaders written in CG/ShaderLab ...
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