Figma Config 2026 closed Thursday with Code Layers for GitHub-linked canvas editing, Figma Motion in open beta with CSS and ...
Figma unveiled code layers, animation support, AI-generated shaders, custom skills for its AI assistant, and deeper Weavy integration at Config 2026.
A beta build should stay stable across the target device range. In Unity, CPU and GPU usage should remain within budget, memory should be controlled, file size limits should be respected, and critical ...
A simple fake volumetric light shader effect. It was created for Serious Point Games as part of my studies in shader development. It was created for Unity 6 URP (6000.0.58f1) but it can work in other ...
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Explore how next-gen game engines like Unity and Unreal Engine technology are evolving, powering advanced graphics, cross-platform development, and real-time 3D experiences across games and beyond.
Abstract: This research develops an effective and precise collision detection (CD) algorithm for real-time simulation in virtual environments such as computer graphics, realistic and immersive virtual ...
WebGL (Web Graphics Library) is a JavaScript API that enables hardware-accelerated 2D and 3D graphics directly in the browser via the HTML canvas. It powers tools like Google Maps, enables web-based ...
Abstract: This paper presents the design, development, and evaluation of a mixed-reality sandbox system for creating educational experiences in geoscience. It uses an Intel RealSense depth camera to ...